Google Native Client will bring better games to the web
Google announced today that its three-year effort to create a muscular browser technology that can run heavy duty apps such as console-like games is now ready for prime time. Google has provided the platform to allow games to run in the Chrome browser and make use of the computers 3D graphics hardware. That makes it possible to run games with high-end console-like graphics in a web browser.The most recent being a game called Bastion.
Square Enix chief executive Yoichi Wada attended the event at the GooglePlex headquarters in Mountain View, Calif., and said his company has been waiting for this day for a long time. The company created a version of its Mini Ninjas game for Chrome as a “native client” game.
“Let us begin this new era together,” Wada said. “Google’s native client will be welcomed worldwide as a truly innovative technology for the information technology industry and game industry as well.”
For game developers, this is a chance for a much wider audience, as Chrome has been downloaded more than 200 million times. Unity reaches 90 million gamers. Oren Tversky, vice president of business development at Unity, said that the experience is much easier for consumers, who don’t have to wait for a long installation. They are less likely to quit a long download and so they are more likely to become paying customers.
Overall this is an interesting turn for ‘gaming platforms’ so to speak, it looks like more and more game developers will be making their presence felt over the next 12-18 months on ‘ready to play’ games for the Chrome browser. It’s a wait and watch game, no pun intented, now.





